Maia Neguembor hero

Maia Neguembor

Animator · Game Artist

See My Work

Animation

Game Art and 3D

Process

Rough Sketch

Rough Sketch

Loose colour sketch establishing pose, composition and energy before committing to linework

Blocking Shadows

Value and shadow pass over cleaned lineart — defining form before adding colour

Blocking Shadows
Character & Silhouette Study

Character & Silhouette Study

Silhouette readability test alongside full character pass for competition entry Skuld

Custom Typography Process

Vector curves built glyph by glyph in FontForge, sketched first in Krita and Photoshop.

Custom Typography Process

Maia Neguembor

Swedish-Argentinian with a broad multicultural background, having grown up in Sweden, Malta and Spain. These experiences have given me a unique perspective and the ability to connect easily with people from diverse backgrounds. Fluent in English, Spanish and Swedish, with a C2 and C1 (highest-level proficiency) certificate in both Spanish and English.

Currently studying videogame development at EVAD, developing skills across all areas of videogame creation, including art, animation, game design and programming.

Participating in multiple game jams has strengthened my teamwork, adaptability and ability to perform under pressure within strict deadlines. In some projects, I was responsible for creating the entirety of the game’s art assets.

Passionate about animation and dance, my work combines emotion and storytelling through different artistic techniques. I approach every opportunity with enthusiasm, dedication and a strong commitment to giving my best.

No Artificial Intelligence was used in the creation of any work shown in this portfolio.

PhotoshopKritaFontForgeBlenderSubstance PainterUnityUnreal Engine

Get in touch

maia.neguembor@gmail.com

© Maia Neguembor 2026